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SPORTS
WAGERING GLOSSARY
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P
Parlay - The number of teams in the parlay must all hit or the parlay
loses. 2-team parlay pay 13-5 odds. 3-team parlay pay 5-1 odds. 4-team parlays
pay 8-1 odds.
Parlay Cards - Wagers on a minimum of 3 and up to 15 propositions; the
more you pick, the higher the payoff.
Past Performance - What has occurred previously to the forthcoming
games.
Pick - Occasionally, there will be no favorite on a game. In this instance
the game is said to be a pick and you can bet 10/11 (bet $110 to win $100) on
either team.
Pick'em Game - Neither team is favored. Take your pick and
lay 11 to 10. Pointspread - The pointspread - also called "the
line" - is used as a margin to handicap the favorite team. The oddsmaker
- also called the handicapper - "gives" points (or goals) to the underdog
- for betting purposes only. The bettor must take either the favorite or the
underdog. The favorite is always indicated by a minus sign (e.g. -8.5) and the
underdog by a plus sign (e.g.+8.5). For betting purposes, the outcome of the
game is determined by taking the actual game score and finding the difference
between the scores of the two teams playing (called the pointspread or just
the "spread").
For example - The Green Bay Packers are 8 point favorites over the Miami Dolphins
(an 8 point spread shown as -8 beside Green Bay on our "lines" page).
If the final score is Green Bay 20 Miami 13, then the actual game score "spread"
is 7 points (20 minus 13). In our example if you took Miami (called the "dog"),
you would win the bet since Green Bay had to win by 9 points or more to "cover
the spread." Green Bay needed 2 more points to "cover" since
if the game landed right on the "spread" of 8 points it would be called
a "push" (similar in concept to a tie in Moneyline wagering, which
is also called a push) and it would be "no action" (no bet and money
held in your account to cover the wager is released back into your available
balance). If the "spread" is put in at a half point (eg. -8.5 for
the favorite Green Bay) by the Sportsbook handicappers then there can be no
"push." In this case, there is "action" at any final game
score pointspread. In a pointspread, you must wager $11 to win $10 ($21 is returned
to the winner). 10/11 is the standard for pointspread bets on most sports.
Post Time - The Schedule starting time.
Press - To bet a larger amount than usual.
Price
- The odds or pointspread.
Proposition Bet - A wager on a particular aspect of the game
such as how many field goals will be made.
Puckline - Hockey combines both a handicap/spread and odds. This is called
the Puckline. Sample line:
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Boston
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+1
(-110)
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Detroit
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-1.5
(-110)
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The favorites
are the Detroit Red Wings, who are giving the Boston Bruins 1.5 goals. To win
the bet, Detroit would have to win the game by 2 goals. When placing this bet
you are getting even money, which means that for every $110 you wager, you will
win $100. If you are betting on Boston, you will receive a 1.0 goal handicap,
meaning that if Detroit wins by 1 goal the game is a push. If the game ends
in a tie or Boston wins, then you win the bet. The odds again are at -110.
Push - If the result of a game lands exactly on the pointspread
or is a tie in the case of betting a moneyline, or if the exact score of the
game matches exactly the Sportsbook's posted game total (Total), then the game
is a "Push" or "No Action" and all wagers are released back
to the Available Account Balance .
R
Round Robin - A form of parlay betting in which we wager various combining
team wagers. A 3-team robin is team 1 to 2, 1 to 3, and 2 to 3. 4-team robin
is team 1 to 2, 1 to 3, 1 to 4, 2 to 3, 2 to 4, and 3 to 4. 5-team, etc.
Run Line
- A line used when wagering on baseball.
S
Scouts - Person(s) who study team plays and/or practice and report
findings to handicappers.
Smart Money - Sides that are bet on by the more knowledgeable handicappers.
Sport Player - A person who waits for what he thinks is an unusually
strong wager.
Steam - When a betting line starts to move quite rapidly; most "steam
games" do not necessarily reflect the "right side," but are games
that the mass of bettors somehow decide to key on.
Score - To make a big win.
Scratch - To call off a wager. Side - When
one side of a wager wins and the other side ties.
Smart Money - Sides that are bet on by the more knowledgeable
handicappers.
Sport Player - A person who waits for what he thinks is an
unusually strong wager.
Star - Rating.
Steam - When a betting line starts to move quite rapidly. Most
"steam games" do not
necessarily reflect the "right side", but are games that the mass
of bettors somehow
decide to key on.
The Store - Bookie.
Ste\uck - Behind, losing, buried, down for the week. Sucker
Bet - A bet that is very disadvantageous to the player such as a public
opinion game.
T
Taking - Wagering on the underdog; taking the odds.
Totals - Total combined point/runs/goals scored in a game; In baseball,
if either of the two listed starting pitchers don't go the bet is automatically
cancelled.
Tout - Someone who sells his opinions on sports or horse wagers.
V
Value - Getting the best odds on a betting proposition; the highest
possible edge.
Virgornish - The commission paid to the bookmaker.
W
Wager - Any Bet.
Wise Guy - A sophisticated gambler.
Wood - Laying points.
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